Talk about QA of Amazon Lumberyard Game engine, a big multi-platform project, challenges of manual testing and approaches to mitigate them, tools for game automation.
The talk will include the following:
- What makes game engine testing different;
- ACC modeling for a project and how it can improve test coverage;
- Tools for automation of 3d graphics, game logic, editor interface and game performance;
- Interesting game bugs and the ways to find a balance in manual and automated testing.