Danil Tokmakov

Danil Tokmakov

Blackhub Games

I have been working as a QA Engineer at Blackhub Games for more than three years, testing the online mobile game Black Russia.

I entered game day on the run, immediately into the midst of tasks that I had to find solutions to on my own. I accompanied the key updates of the project: the launch of our own C++ engine and the release of the game on iOS (Swift).

I catch bugs on the fly, drive builds all the way and make sure that updates reach the players in perfect form. I work closely with programmers, game designers, and artists to ensure that any problems are solved faster than the player can notice.

Talks from 2025 Autumn season